There are some features that aren’t yet ported on the Quest version that PCVR players have. “Currently at launch, we won’t be having cross-play between the PCVR and Quest versions of the game. Will there be cross-play support between PCVR and Quest players? The Quest brought over a new wave of VR players excited for the future, and we wanted to bring them on this game’s journey to witness what’s possible.” That level of interaction for a multiplayer game is quite exciting and has let us build a long-lasting community of players. A Township Tale treats your hands as exactly hands, where you physically interact with the world using stations and tools. We take a very hands-on approach, both literally, figuratively, and ‘pun’-itively. VR was finally able to unlock that feeling, where building your gear and equipment would require some craftsmanship. “A Township Tale was birthed from the idea that we wanted to be living residents inside of the awesome fantasy worlds we grew up with. What can you tell us about the game and why did you decide to bring it into VR? “This medium is really unique!”.” A Township Tale has recently been released. That simple awareness the developers had for the headset made me think immediately. There’s a moment where you lean your eye into a retinal scanner. It was a short demo before there were controllers, so you played entirely with your gaze and head position I think. There were a lot of moments that really sold VR, but one in particular, where I feel like something obvious clicked, was when playing I Expect You To Die on the Oculus DK2. “I loved playing Pokemon, The Legend of Zelda: A Link to the Past, Golden Sun, and R atchet and Clank! I was a huge fan of RPGs, and Ratchet and Clank was the first time I researched how games were made. That includes the environment, enemies, machines, and effects around the world.” Growing up what were some of your favorite games to play and what was that one VR moment that hooked you in? I also create concept art and a lot of the 3D art for the game. “Hello! I’m Boramy Unn, the game director for A Township Tale! My role is to come up with the game A Township Tale is, I specify how mechanics and features for the game work. Would you please introduce yourself and what you do at Alta? Interview with the game developer from ALTA, Boramy Unn
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |